|Photos||Blog||Random Things||Links||Guest Book||Resume|
List of logged sessions:|
D3D8 - Intro to Vertex and Index Buffers
Future of Terrain Programming
Performance Networking 1
Realistic Water Rendering, by Yann L
All content Copyright © 2018 Andy Campbell.
Permission to reproduce content, in any format,
by explicit written permission of author only.
|The only difference between genius and stupidity is that genius has its limits.|