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# deRotationKey Struct Reference

A rotation key frame for skeletal animation. More...

`#include <deAnimationControlller.h>`

Collaboration diagram for deRotationKey:

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List of all members.

## Public Attributes
float | time
| The time that the rotation occurs in the animation.
deQuaternion | quat
| The quaternion that represents the rotation of the bone.

## Detailed Description

A rotation key frame for skeletal animation.

## Member Data Documentation

deQuaternion deRotationKey::quat

| The quaternion that represents the rotation of the bone.

float deRotationKey::time

| The time that the rotation occurs in the animation.

The documentation for this struct was generated from the following file:

- deAnimationControlller.h