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# background.c File Reference

`#include <lib3ds/background.h>`
`#include <lib3ds/chunk.h>`
`#include <lib3ds/io.h>`
`#include <string.h>`
`#include <math.h>`

Include dependency graph for background.c:

## Defines
#define | LIB3DS_EXPORT
## Functions
Lib3dsBool | solid_bgnd_read (Lib3dsBackground *background, Lib3dsIo *io)
Lib3dsBool | v_gradient_read (Lib3dsBackground *background, Lib3dsIo *io)
Lib3dsBool | lib3ds_background_read (Lib3dsBackground *background, Lib3dsIo *io)
Lib3dsBool | colorf_write (Lib3dsRgba rgb, Lib3dsIo *io)
Lib3dsBool | colorf_defined (Lib3dsRgba rgb)
Lib3dsBool | lib3ds_background_write (Lib3dsBackground *background, Lib3dsIo *io)

## Define Documentation

#define LIB3DS_EXPORT

## Function Documentation

Lib3dsBool colorf_defined | ( | Lib3dsRgba | rgb | ) | `[static]`

Lib3dsBool colorf_write | ( | Lib3dsRgba | rgb,
|  | Lib3dsIo * | io
| ) | `[static]`

Lib3dsBool solid_bgnd_read | ( | Lib3dsBackground * | background,
|  | Lib3dsIo * | io
| ) | `[static]`

Lib3dsBool v_gradient_read | ( | Lib3dsBackground * | background,
|  | Lib3dsIo * | io
| ) | `[static]`