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# shadow.c File Reference

`#include <lib3ds/shadow.h>`
`#include <lib3ds/chunk.h>`
`#include <lib3ds/io.h>`
`#include <math.h>`

Include dependency graph for shadow.c:

## Defines
#define | LIB3DS_EXPORT
## Functions
Lib3dsBool | lib3ds_shadow_read (Lib3dsShadow *shadow, Lib3dsIo *io)
Lib3dsBool | lib3ds_shadow_write (Lib3dsShadow *shadow, Lib3dsIo *io)

## Define Documentation

#define LIB3DS_EXPORT