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# IdeSceneABT Class Reference

`#include <deScene.hpp>`

Inheritance diagram for IdeSceneABT:

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Collaboration diagram for IdeSceneABT:

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List of all members.

## Public Member Functions
virtual deBoolean | AddGeometry (IdeMesh *pMesh, const deTransformInfo &worldpos)=0
## Protected Member Functions
virtual | ~IdeSceneABT ()

## Detailed Description

scene object used for storing & rendering large, static polygonal datasets. Related functions: IdeSceneObject_CreateSceneABT

## Constructor & Destructor Documentation

virtual IdeSceneABT::~IdeSceneABT | ( |  | ) | `[inline, protected, virtual]`

## Member Function Documentation

virtual deBoolean IdeSceneABT::AddGeometry | ( | IdeMesh * | pMesh,
|  | const deTransformInfo & | worldpos
| ) | `[pure virtual]`

| Implemented in deSceneABT.

The documentation for this class was generated from the following file:

- deScene.hpp