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# light.c File Reference

`#include <lib3ds/light.h>`
`#include <lib3ds/chunk.h>`
`#include <lib3ds/io.h>`
`#include <stdlib.h>`
`#include <math.h>`
`#include <string.h>`

Include dependency graph for light.c:

## Defines
#define | LIB3DS_EXPORT
## Functions
Lib3dsLight * | lib3ds_light_new (const char *name)
void | lib3ds_light_free (Lib3dsLight *light)
void | lib3ds_light_dump (Lib3dsLight *light)
Lib3dsBool | spotlight_read (Lib3dsLight *light, Lib3dsIo *io)
Lib3dsBool | lib3ds_light_read (Lib3dsLight *light, Lib3dsIo *io)
Lib3dsBool | lib3ds_light_write (Lib3dsLight *light, Lib3dsIo *io)

## Define Documentation

#define LIB3DS_EXPORT