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# deActorMesh.cpp File Reference

This header file contains ONLY mesh routines for the Actor class. More...

`#include <iostream>`
`#include "deActor_priv.hpp"`

Include dependency graph for deActorMesh.cpp:

## Typedefs
typedef unsigned char | byte
typedef unsigned short | word
## Functions
bool | LoadMeshData (const char *filename)
void | Render ()

## Detailed Description

This header file contains ONLY mesh routines for the Actor class.

Author:
  mittens

This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.

Change History

Date:
  May 2004

Author:
  Trent 'mittens' Polack (trent@polycat.net)

Remarks:
  Early on in development. Don't fuck with the mistakes OR YOU DIE!

## Typedef Documentation

typedef unsigned char byte

typedef unsigned short word

## Function Documentation

bool LoadMeshData | ( | const char * | filename | ) |

void Render | ( |  | ) |