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# deVertexKey Struct Reference

A vertex key frame for skeletal animation used for scaling and positioning. More...

`#include <deAnimationControlller.h>`

Collaboration diagram for deVertexKey:

[legend]
List of all members.

## Public Attributes
float | time
| The time that the scale/positioning occurs in the animation.
deVertex | value
| The position/scaling value used to scale/position the bone.

## Detailed Description

A vertex key frame for skeletal animation used for scaling and positioning.

## Member Data Documentation

float deVertexKey::time

| The time that the scale/positioning occurs in the animation.

deVertex deVertexKey::value

| The position/scaling value used to scale/position the bone.

The documentation for this struct was generated from the following file:

- deAnimationControlller.h