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# light.h File Reference

`#include <lib3ds/types.h>`

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## Compounds
struct | _Lib3dsLight
## Functions
LIB3DSAPI Lib3dsLight * | lib3ds_light_new (const char *name)
LIB3DSAPI void | lib3ds_light_free (Lib3dsLight *mesh)
LIB3DSAPI void | lib3ds_light_dump (Lib3dsLight *light)
LIB3DSAPI Lib3dsBool | lib3ds_light_read (Lib3dsLight *light, Lib3dsIo *io)
LIB3DSAPI Lib3dsBool | lib3ds_light_write (Lib3dsLight *light, Lib3dsIo *io)

## Function Documentation

LIB3DSAPI void lib3ds_light_dump | ( | Lib3dsLight * | light | ) |

LIB3DSAPI void lib3ds_light_free | ( | Lib3dsLight * | mesh | ) |

LIB3DSAPI Lib3dsLight* lib3ds_light_new | ( | const char * | name | ) |

LIB3DSAPI Lib3dsBool lib3ds_light_read | ( | Lib3dsLight * | light,
|  | Lib3dsIo * | io
| ) |

LIB3DSAPI Lib3dsBool lib3ds_light_write | ( | Lib3dsLight * | light,
|  | Lib3dsIo * | io
| ) |