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# Destiny3DExporter.cpp File Reference

`#include "Destiny3DExporter.hpp"`
`#include "deFileSystem.hpp"`
`#include "deFile.hpp"`
`#include "deWorld.hpp"`
`#include "deBitmap.hpp"`
`#include "deMesh.hpp"`
`#include "deSurface.hpp"`
`#include "deScene.hpp"`
`#include "deConsole.hpp"`
`#include "deHash.hpp"`
`#include <algorithm>`

Include dependency graph for Destiny3DExporter.cpp:

## Functions
void | LogExportMsg (int level, char *format,...)
const char * | ExporterDescription ()
const char * | FormatExtension ()
ExportFormat * | GetExporter ()
ExportSettings * | GetDefaultSettings ()
Enabled * | GetEnabledSettings ()
int | Version ()
## Variables
Destiny3DFormat | gDe3DExporter
ExportSettings | gSettings
const int | gMaxOutputLevel = 4

## Function Documentation

const char* ExporterDescription | ( |  | ) | `[related]`

const char* FormatExtension | ( |  | ) | `[related]`

ExportSettings* GetDefaultSettings | ( |  | ) | `[related]`

Enabled* GetEnabledSettings | ( |  | ) | `[related]`

ExportFormat* GetExporter | ( |  | ) | `[related]`

void LogExportMsg | ( | int | level,
|  | char * | format,
|  | ... |
| ) |

int Version | ( |  | ) | `[related]`

## Variable Documentation

Destiny3DFormat gDe3DExporter`[static]`

const int gMaxOutputLevel = 4`[static]`

ExportSettings gSettings`[static]`