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# atmosphere.h File Reference

`#include <lib3ds/types.h>`

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## Compounds
struct | _Lib3dsAtmosphere
struct | _Lib3dsDistanceCue
struct | _Lib3dsFog
struct | _Lib3dsLayerFog
## Typedefs
typedef _Lib3dsFog | Lib3dsFog
typedef enum _Lib3dsLayerFogFlags | Lib3dsLayerFogFlags
typedef _Lib3dsLayerFog | Lib3dsLayerFog
typedef _Lib3dsDistanceCue | Lib3dsDistanceCue
## Enumerations
enum | _Lib3dsLayerFogFlags { LIB3DS_BOTTOM_FALL_OFF = 0x00000001, LIB3DS_TOP_FALL_OFF = 0x00000002, LIB3DS_FOG_BACKGROUND = 0x00100000 }
## Functions
LIB3DSAPI Lib3dsBool | lib3ds_atmosphere_read (Lib3dsAtmosphere *atmosphere, Lib3dsIo *io)
LIB3DSAPI Lib3dsBool | lib3ds_atmosphere_write (Lib3dsAtmosphere *atmosphere, Lib3dsIo *io)

## Function Documentation

LIB3DSAPI Lib3dsBool lib3ds_atmosphere_read | ( | Lib3dsAtmosphere * | atmosphere,
|  | Lib3dsIo * | io
| ) |

LIB3DSAPI Lib3dsBool lib3ds_atmosphere_write | ( | Lib3dsAtmosphere * | atmosphere,
|  | Lib3dsIo * | io
| ) |