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# IdeRenderLight::LightData Struct Reference

`#include <deRenderStates.hpp>`

Collaboration diagram for IdeRenderLight::LightData:

[legend]
List of all members.

## Public Attributes
LightType_t | LightType
deColor | AmbientColor
deColor | DiffuseColor
deColor | SpecularColor
deVec3f | Position
deVec3f | Direction
deFloat | MaxRange
deFloat | FallOff
deFloat | Attenuation [3]
deFloat | Theta
deFloat | Phi
s32 | ID
deBoolean | Status

## Member Data Documentation

deColor IdeRenderLight::LightData::AmbientColor

deFloat IdeRenderLight::LightData::Attenuation[3]

deColor IdeRenderLight::LightData::DiffuseColor

deVec3f IdeRenderLight::LightData::Direction

deFloat IdeRenderLight::LightData::FallOff

s32 IdeRenderLight::LightData::ID

LightType_t IdeRenderLight::LightData::LightType

deFloat IdeRenderLight::LightData::MaxRange

deFloat IdeRenderLight::LightData::Phi

deVec3f IdeRenderLight::LightData::Position

deColor IdeRenderLight::LightData::SpecularColor

deBoolean IdeRenderLight::LightData::Status

deFloat IdeRenderLight::LightData::Theta

The documentation for this struct was generated from the following file:

- deRenderStates.hpp