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# deTerrain.cpp File Reference

terrain generation & display More...

`#include "deScene_priv.hpp"`
`#include "deBitmap.hpp"`
`#include "deMath.hpp"`
`#include "deCamera.hpp"`
`#include "dePortal.hpp"`
`#include "deRender.hpp"`
`#include "deRenderStates.hpp"`
`#include "deFunctors.hpp"`

Include dependency graph for deTerrain.cpp:

## Defines
#define | GMMVBSIZE (128)
## Functions
DWORD | BiggestPow2SmallerThan (DWORD input)
DWORD | SmallestPow2BiggerThan (DWORD input)
## Variables
IdeSceneLight * | s_TestLight
IdeSceneLight * | s_TestLight2
IdeSceneLight * | s_TestLightBright

## Detailed Description

terrain generation & display

Author:
  Masterg, Assassin

This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.

Change History

Date:
  Mar 2003

Author:
  Masterg

Remarks:
  Creation

## Define Documentation

#define GMMVBSIZE (128)

## Function Documentation

DWORD BiggestPow2SmallerThan | ( | DWORD | input | ) | `[inline, static]`

DWORD SmallestPow2BiggerThan | ( | DWORD | input | ) | `[inline, static]`

## Variable Documentation

IdeSceneLight* s_TestLight

IdeSceneLight* s_TestLight2

IdeSceneLight* s_TestLightBright