Main Page Modules Namespace List Class Hierarchy Alphabetical List Compound List File List Namespace Members Compound Members File Members Related Pages

# AssembleMain.cpp File Reference

Destiny3D Shader [Dis]Assembler main program. More...

`#include <iostream>`
`#include "deString.hpp"`

Include dependency graph for AssembleMain.cpp:

## Defines
#define | DE_SHADERASM_VERSION .1
## Functions
deBoolean | Assemble (int ArgCount, char *Arguments[])
deBoolean | Disassemble (int ArgCount, char *Arguments[])
int | main (int ArgCount, char *Arguments[])

## Detailed Description

Destiny3D Shader [Dis]Assembler main program.

Author:
  JesusFreak

This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.

Change History

Date:
  May 2002

Author:
  JesusFreak

Remarks:
  Creation

Date:
  May 2003

Author:
  Assassin

Remarks:
  re-named from Main.cpp to AssembleMain.cpp

## Define Documentation

#define DE_SHADERASM_VERSION .1

## Function Documentation

deBoolean Assemble | ( | int | ArgCount,
|  | char * | Arguments[]
| ) |

deBoolean Disassemble | ( | int | ArgCount,
|  | char * | Arguments[]
| ) |

int main | ( | int | ArgCount,
|  | char * | Arguments[]
| ) |