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# main.cpp File Reference

`#include "Destiny3D.hpp"`
`#include "deMath.hpp"`
`#include "deProfile.hpp"`
`#include "deConsole.hpp"`
`#include "tinyptc/tinyptc.h"`
`#include "windows.h"`
`#include "../../deScene/deOccludeRaster.hpp"`

Include dependency graph for engine/testing/OcclusionTest/main.cpp:

## Defines
#define | USING_DESTINY3D_DLL
#define | WIN32_LEAN_AND_MEAN
#define | SHOW_HIERARCHY (1)
#define | SHOW_HIERARCHY_ONLY (0)
## Functions
| EvaluatePixel (int &pixelout, DWORD pixelin)
int | main ()
int WINAPI | WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
## Variables
const int | BufferWidth = 128
const int | BufferHeight = 128
const int | ImageWidth = int(BufferWidth + 1+BufferWidth/2 + 1+BufferWidth/4)
const int | ImageHeight = BufferHeight+3
const int | ImageSize = ImageWidth*ImageHeight
int | pixel [ImageSize]
deOccludeRasterizer | occluder

## Define Documentation

#define SHOW_HIERARCHY (1)

#define SHOW_HIERARCHY_ONLY (0)

#define USING_DESTINY3D_DLL

#define WIN32_LEAN_AND_MEAN

## Function Documentation

EvaluatePixel | ( | int & | pixelout,
|  | DWORD | pixelin
| ) | `[inline, static]`

int main | ( |  | ) |

int WINAPI WinMain | ( | HINSTANCE | hInstance,
|  | HINSTANCE | hPrevInstance,
|  | LPSTR | lpCmdLine,
|  | int | nCmdShow
| ) |

## Variable Documentation

const int BufferHeight = 128

const int BufferWidth = 128

const int ImageHeight = BufferHeight+3

const int ImageSize = ImageWidth*ImageHeight

const int ImageWidth = int(BufferWidth + 1+BufferWidth/2 + 1+BufferWidth/4)

deOccludeRasterizer occluder`[static]`

int pixel[ImageSize]`[static]`