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# IdeRender::deRenderObject Struct Reference

a structure used by the scenegraph to have geometry rendered More...

`#include <deRender.hpp>`

Collaboration diagram for IdeRender::deRenderObject:

[legend]
List of all members.

## Public Attributes
IdeVertexBuffer * | VB
IdeVertexBuffer * | IndexOverride
long | IndexOffset
IdeSurface * | pSurface
deBoolean | isSky
deTransformInfo | Transform
IdeSceneLight * | Lights [(32)]
deRenderSurface | SurfaceDetail

## Detailed Description

a structure used by the scenegraph to have geometry rendered

## Member Data Documentation

long IdeRender::deRenderObject::IndexOffset

IdeVertexBuffer* IdeRender::deRenderObject::IndexOverride

deBoolean IdeRender::deRenderObject::isSky

IdeSceneLight* IdeRender::deRenderObject::Lights[ (32) ]

IdeSurface* IdeRender::deRenderObject::pSurface

deRenderSurface IdeRender::deRenderObject::SurfaceDetail

deTransformInfo IdeRender::deRenderObject::Transform

IdeVertexBuffer* IdeRender::deRenderObject::VB

The documentation for this struct was generated from the following file:

- deRender.hpp