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# deAnimationSet Struct Reference

A set of bone animations. More...

`#include <deAnimationControlller.h>`

Collaboration diagram for deAnimationSet:

[legend]
List of all members.

## Public Attributes
char | Name [MAX_ANIM_NAME]
| The name of the animation.
u32 | Length
| The length of the animation.
deTArray< deAnimation > | BoneAnimations
| The bone animation array.

## Detailed Description

A set of bone animations.

## Member Data Documentation

deTArray<deAnimation> deAnimationSet::BoneAnimations

| The bone animation array.

u32 deAnimationSet::Length

| The length of the animation.

char deAnimationSet::Name[MAX_ANIM_NAME]

| The name of the animation.

The documentation for this struct was generated from the following file:

- deAnimationControlller.h