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# IdeSceneGraph::deSceneTraversal Struct Reference

`#include <deScene.hpp>`

Collaboration diagram for IdeSceneGraph::deSceneTraversal:

[legend]
List of all members.

## Public Attributes
IdeCamera * | cam
IdeRender * | render
long | MaxTPortalDepth
long | CurrentPortalDepth
long | CurrentPassNum
IdeSceneGraph * | CurrentSceneGraph
IdePlaneFrustum * | CurrentFrustum
deTransformInfo | CurrentTransform
deDouble | FarthestDistanceFound

## Member Data Documentation

IdeCamera* IdeSceneGraph::deSceneTraversal::cam

IdePlaneFrustum* IdeSceneGraph::deSceneTraversal::CurrentFrustum

long IdeSceneGraph::deSceneTraversal::CurrentPassNum

long IdeSceneGraph::deSceneTraversal::CurrentPortalDepth

IdeSceneGraph* IdeSceneGraph::deSceneTraversal::CurrentSceneGraph

deTransformInfo IdeSceneGraph::deSceneTraversal::CurrentTransform

deDouble IdeSceneGraph::deSceneTraversal::FarthestDistanceFound

long IdeSceneGraph::deSceneTraversal::MaxTPortalDepth

IdeRender* IdeSceneGraph::deSceneTraversal::render

The documentation for this struct was generated from the following file:

- deScene.hpp