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# camera.c File Reference

`#include <lib3ds/camera.h>`
`#include <lib3ds/chunk.h>`
`#include <lib3ds/io.h>`
`#include <stdlib.h>`
`#include <math.h>`
`#include <string.h>`

Include dependency graph for camera.c:

## Defines
#define | LIB3DS_EXPORT
## Functions
Lib3dsCamera * | lib3ds_camera_new (const char *name)
void | lib3ds_camera_free (Lib3dsCamera *camera)
void | lib3ds_camera_dump (Lib3dsCamera *camera)
Lib3dsBool | lib3ds_camera_read (Lib3dsCamera *camera, Lib3dsIo *io)
Lib3dsBool | lib3ds_camera_write (Lib3dsCamera *camera, Lib3dsIo *io)

## Define Documentation

#define LIB3DS_EXPORT