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# DDirect3D-RenderStates.cpp File Reference

class for Direct3D8 driver renderstate changes More...

`#include "DDirect3D.hpp"`
`#include "deGlobalTypes.hpp"`
`#include "deDriver_priv.hpp"`
`#include "deBitmap.hpp"`

Include dependency graph for DDirect3D-RenderStates.cpp:

## Defines
#define | TEXTURESTRUCTID 0x01005354
## Functions
D3DTEXTUREOP | GetD3DTextureOp (IdeRenderTexture::TextureOp Operation)
long | GetD3DTextureArg (IdeRenderTexture::TextureArg Args)
D3DTEXTUREADDRESS | GetD3DTextureAddress (IdeRenderTexture::TextureAddress Address)
D3DTEXTUREFILTERTYPE | GetD3DTextureFilter (IdeRenderTexture::TextureFilter Filter)

## Detailed Description

class for Direct3D8 driver renderstate changes

Author:
  Lightning

This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.

Change History

Date:
  Jan 2002

Author:
  Lightning

Remarks:
  Creation

## Define Documentation

#define TEXTURESTRUCTID 0x01005354

## Function Documentation

D3DTEXTUREADDRESS GetD3DTextureAddress | ( | IdeRenderTexture::TextureAddress | Address | ) |

long GetD3DTextureArg | ( | IdeRenderTexture::TextureArg | Args | ) |

D3DTEXTUREFILTERTYPE GetD3DTextureFilter | ( | IdeRenderTexture::TextureFilter | Filter | ) |

D3DTEXTUREOP GetD3DTextureOp | ( | IdeRenderTexture::TextureOp | Operation | ) |