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# dePolyABT.cpp File Reference

Poly ABT. More...

`#include "deConsole.hpp"`
`#include "dePolyABT.hpp"`
`#include "deScene_priv.hpp"`
`#include "deDriver.hpp"`
`#include "deCamera.hpp"`
`#include "deRender.hpp"`
`#include "deFunctors.hpp"`
`#include "deHash.hpp"`
`#include "deMesh.hpp"`

Include dependency graph for dePolyABT.cpp:

## Compounds
struct | deABT_Header_t
## Variables
IdeSceneLight * | s_TestLight
IdeSceneLight * | s_TestLight2
IdeSceneLight * | s_TestLightBright
const deBoolean | AllowOverlap = deTRUE
const deABT_Header_t | deABT_Header = {0,1}

## Detailed Description

Poly ABT.

Author:
  Assassin

This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.

Change History

Date:
  Mar 2003

Author:
  Assassin

Remarks:
  Creation

## Variable Documentation

const deBoolean AllowOverlap = deTRUE

const deABT_Header_t deABT_Header = {0,1}`[static]`

IdeSceneLight* s_TestLight

IdeSceneLight* s_TestLight2

IdeSceneLight* s_TestLightBright