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# _Lib3dsObjectData Struct Reference
[Animation Nodes]

`#include <node.h>`

Collaboration diagram for _Lib3dsObjectData:

[legend]
List of all members.

## Public Attributes
Lib3dsVector | pivot
char | instance [64]
Lib3dsVector | bbox_min
Lib3dsVector | bbox_max
Lib3dsVector | pos
Lib3dsLin3Track | pos_track
Lib3dsQuat | rot
Lib3dsQuatTrack | rot_track
Lib3dsVector | scl
Lib3dsLin3Track | scl_track
Lib3dsFloat | morph_smooth
char | morph [64]
Lib3dsMorphTrack | morph_track
Lib3dsBool | hide
Lib3dsBoolTrack | hide_track

## Detailed Description

Scene graph object instance node data

## Member Data Documentation

Lib3dsVector _Lib3dsObjectData::bbox_max

Lib3dsVector _Lib3dsObjectData::bbox_min

Lib3dsBool _Lib3dsObjectData::hide

Lib3dsBoolTrack _Lib3dsObjectData::hide_track

char _Lib3dsObjectData::instance[64]

char _Lib3dsObjectData::morph[64]

Lib3dsFloat _Lib3dsObjectData::morph_smooth

Lib3dsMorphTrack _Lib3dsObjectData::morph_track

Lib3dsVector _Lib3dsObjectData::pivot

Lib3dsVector _Lib3dsObjectData::pos

Lib3dsLin3Track _Lib3dsObjectData::pos_track

Lib3dsQuat _Lib3dsObjectData::rot

Lib3dsQuatTrack _Lib3dsObjectData::rot_track

Lib3dsVector _Lib3dsObjectData::scl

Lib3dsLin3Track _Lib3dsObjectData::scl_track

The documentation for this struct was generated from the following file:

- node.h