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# _Lib3dsCamera Struct Reference
[Cameras]

`#include <camera.h>`

List of all members.

## Public Attributes
Lib3dsCamera * | next
char | name [64]
Lib3dsVector | position
Lib3dsVector | target
Lib3dsFloat | roll
Lib3dsFloat | fov
Lib3dsBool | see_cone
Lib3dsFloat | near_range
Lib3dsFloat | far_range

## Detailed Description

Camera object

## Member Data Documentation

Lib3dsFloat _Lib3dsCamera::far_range

Lib3dsFloat _Lib3dsCamera::fov

char _Lib3dsCamera::name[64]

Lib3dsFloat _Lib3dsCamera::near_range

Lib3dsCamera* _Lib3dsCamera::next

Lib3dsVector _Lib3dsCamera::position

Lib3dsFloat _Lib3dsCamera::roll

Lib3dsBool _Lib3dsCamera::see_cone

Lib3dsVector _Lib3dsCamera::target

The documentation for this struct was generated from the following file:

- camera.h