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# Todo List

Class IdeRenderTexture
  split IdeRenderTexture into 2 separate ones - TextureSet and FFPixel

Member IdeVertexBuffer2::LockStream (UsageDescriptor_t element)=0
  implement IdeVertexBuffer2

File deDriver.hpp
  more stencil-buffer support

  more render-to-texture capability

  pixel shader support

  poly-gone Add HDR rendering support

  poly-gone Add hard/soft shadow support

Member Destiny3D_Init (const char *)
  implement a central factory class to handle initialization and creation

File PluginCommon.hpp
  finish up command handler

  finish up this documentation

  add copy option to output logs